Bethany has never felt as alone as she feels in Linwood—until she dreams up Chime, a woman on the run because of a magic crime she didn’t commit. The dreams get more and more urgent, so Bethany tries to banish them by writing them down, only to discover she’s stumbled into the role of unwitting controller of Chime’s world.
Chime is real here, and so is the possessed queen, minion army, mysterious professor, Vault Five, wind chimes with a secret code, child’s rhyme that can kill, the naked painting, and other things Chime’s story leads her to.
She has to fix the story without erasing Chime and her world, because if she erases Chime, she will die as well.